Autonomous Driving Vehicle

  • Designed a self-driving AI in an open-world 3D car racing game using Computer Vision for autonomous game testing
  • Implemented and compared Direct Perception, Mediated Perception and Lane Finding approaches to autonomous driving
  • Used YOLO for nearby object detection, OCR for speed detection, polynomial fitting for lane detection
  • Trained GoogLeNet and AlexNet models to determine car, road and location inputs to the driving module